Seems Like I Don’t Want To Replay Disaster Core After All

I like Last Fantasy VII, and I used to be equally enamored with Remake. Given the latter sport’s occasions and the tantalizing trailer for its second half, Rebirth, it had me pondering that it could be a superb time to mud off my copy of 2008’s Disaster Core. Sq. Enix learn my thoughts by asserting a remaster of Zack Truthful’s PSP journey, christening it with the subtitle “Reunion”, giving newcomers the reply to the query of “who the heck was that black-haired fella in Remake?” As for me, I believed I had a superb motive to return to the sport. After enjoying a good chunk of Reunion at Tokyo Recreation Present, I’m all good. 

My expectations had been all the time cheap. Reunion is a remaster, not a remake the size of, properly, Remake. That signifies that feature-wise, one of the simplest ways to sum it up is “That PSP sport? You possibly can play it on consoles now, and it seems nicer.” Sq. Enix has made this clear from the start, so it’s on you if you happen to count on Reunion to be something greater than that.

Nonetheless, I believe a component of me nonetheless wished to seek out some excuse or new hook to replay the journey. That’s odd in itself. I loved Disaster Core, however most of that affection stemmed from its narrative. And that’s a component I can relieve by the magic of YouTube. The gameplay? I discovered it serviceable at greatest in 2008. It felt repetitive and form of bizarre, because of the slot machine-style restrict breaks. The fundamental hack n slash fight can be enjoyable in a senseless sense, nevertheless it was principally a tolerable train of mashing the sq. button till the subsequent cool plot level. That hasn’t modified right here. 

As I reduce down Wutai troopers, these huge twin ogre issues, and ultimately Ifrit, I already felt the outdated fatigue I had with the gameplay return. The novelty of witnessing Disaster Core’s glow-up pale, and I used to be hit with the overwhelming feeling, “Oh proper. It truly is simply this sport once more”. Don’t get me improper; it’s nice to play a model of Disaster Core with conventional digicam controls whereas utilizing an everyday controller. It additionally seems higher. Not beautiful, however higher. By the point I wrapped up the demo, although, I may solely see Reunion interesting to FFVII Remake followers itching to soak up extra of this universe or Zack’s most rabid followers. For those who’re like me and also you solely “like” Disaster Core, however you don’t “like like” it, Reunion seemingly gained’t elevate your opinion of the expertise, particularly if you happen to had been already lukewarm on the motion. 

I’m in no way upset by this revelation, if you happen to may even name it that. And I don’t suppose Reunion must be something greater than what it’s all the time been marketed as. Relatively, I’m relieved to have exorcised any sense of obligation to revisit this beloved prequel as a result of I’m actually not lacking something. The great things i.e. the story is (most likely) nonetheless good, and the much less nice stuff is…you get the thought. I’m interested by listening to what first-timers consider Zack come December 13, however there’s not a lot to see for the remainder of us.

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